Project Stormwatch
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  • Dev Brighton, Showcases & More TOP NEW

    Jul 15, 2025 About 2 mins

    New faces on the project I’ve been collaborating closely with the Heartsworn team on their upcoming PC release. We all get along so well that we have officially formed a new team: Stella Noctis. As part of this, I’m so excited to share that both Aky (Heartsworn 2D Artist) and Finch (Heartsworn Narrative Writer) will be joining Project Stormwa... Read More

    #Expo
  • Damage & Healing Numbers! TOP NEW

    Jul 14, 2025 About 1 min

    Combat Updates The latest build has lots of new visual feedback on the combat! I’ve implemented healing and damage numbers, which should make understanding the battles a bit easier. This is a first pass of both of these things, so they will be made much prettier later on. I’ve tested this area as much as possible, but if you come by any bugs ... Read More

    #V0.0#Release#Bug-Fixes#Features#Combat
  • Behind the Scenes & Big Fixes TOP NEW

    Jun 16, 2025 About 4 mins

    Long time no update! Oops… It has been a while since my last dev update, super sorry for the silence! In May, I went on holiday to Poland and Greece, and I had a really good time 🌞 Since returning, I’ve been trying to get back into my typical routine again. Most of my work on Project Stormwatch has been very hush hush behind the scenes. Lots... Read More

    #V0.0#Release#Bug-Fixes#Optimization
  • Game Trailer #1 TOP NEW

    May 25, 2025 About 1 min

    The kingdom is in turmoil; Three royal siblings vanished without a trace. A brave soldier set out to find them. Each choice shapes your destiny, leading toward unity, or ruin. Will you rescue the siblings and restore peace? Or will vengeance and power consume you? The storm approaches. Your courage will decide the fate of the kingdom. Read More

    #Trailer
  • Input Updates & Bug Fixes TOP NEW

    Apr 28, 2025 About 3 mins

    New Input System Under the hood of the game, I’ve implemented the new Unity Input System, which is a lot more flexible and universal than the previous old version I was using! This will allow for more controller types to be supported within the game, but it also makes it easier to make changes to input throughout development. I’ve added some U... Read More

    #V0.0#Release#Bug-Fixes
  • GDLX 25 - The First Public Demo of Project Stormwatch TOP NEW

    Apr 18, 2025 About 3 mins

    So I exhibited Project Stormwatch, in its way-too-early pre-production state at GDLX 25, and had a blast! This was really the first time Project Stormwatch has been shown off! What is GDLX? GDLX stands for Game Dev Local Expo, which is an expo, hosted by (you guessed it) - Game Dev Local! Which is a community of indie developers in the UK. I... Read More

    #Expo#2D Art
  • Introducing Project Stormwatch TOP NEW

    Apr 16, 2025 About 4 mins

    Intro Hey everyone, My name is Amy (I like to go by my middle name Marie online though), and I’m a programmer/artist from the UK working on a game called ‘Project Stormwatch’ - Currently its working title. This is the first in a series of blog posts which I’ll be sharing updates about the game, behind the scenes, fiction ideas, worldbuilding c... Read More

    #V0.0#Release
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  • Expo 2
  • Trailer 1
  • V0.0 4
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